![]() I might have missed it, but I did not see a world championship D3 anywhere, where there would be a super need for absolute balance so skill will win out over time and ease. Devs should add more builds that are fun to play, (nerf items like CoE that are the goto for almost every build or Norvald for Crusader and bring them in line with rest items, remove that goldwrap/boon of hoarder cheese outside of GR in heaven’s name) and not a clunky chore just to stroke the epeen of the esports crowd. 90 rifts I can push way faster.īut back to the main point, if you're looking for really mobile build for bounties and speed rifts and like wizard look into Aether walker & tal rasha build.Inna being easy to play and fun is a plus in a game being about fun and not a chore/job. With the build I can run 110-115 speed in about 1min 30sec to 2min on average and do 130 rifts in about 4 minutes. I have really solid build all the right items augmented, right stats, 150 gems, 20k intellect, & 1700 paragon. ![]() To put in perspective of how it works toward higher levels. ![]() This is not really a good push build, though. I'd even argue running that build for bounties and speed rifts is better than GoD build with the fact that you can zoom across maps with teleport and skip large portions and go over areas, & teleport through walls where demon hunters would have to go around. ![]() Then my friend told me about infinite teleport build (well until you run out of arcane power) using tal rasha and using Aether Walker & Cosmic Sands off hand. I got completely jealous of GoD demon hunter speed and wanted to reroll my wizard. ![]()
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